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Interactive Processing of
Level Sets Aaron Lefohn and Ross Whitaker |
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| Abstract |
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The goal of this project is to accelerate the level set deformable surface methods to interactive rates by mapping both the computation and visualization to programmable graphics hardware (GPU).
| Results |
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1. A 3D GPU-Based Level-Set Solver with Curvature Flow:
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We have implemented a 3D level set solver running on the ATI Radeon 8500 GPU. In addition to running in 3D, the solver computes the second-order, mean curvature speed term in spite of the 8-bit memory limitations. The GPU-baed solver runs at 1x-2x faster than a higly-optimized sparse-grid CPU-based solver. We demonstrate the solver segmenting the cerebral cortex surface from a 256 x 256 x 175 MRI volume.
Technical Report:
Aaron E. Lefohn,Ross T. Whitaker, "A GPU-Based, Three-Dimensional Level Set Solver with Curvature Flow," University of Utah School of Computing Technical Report, UUCS-02-017, (2002)