Overview
Frames are used to represent coordinate systems in computer graphics. They define local coordinate systems for objects, for cameras, and form models of various types. A necessary operation in computer graphics is to convert the coordinates of a point in one frame, to coordinates of the point in a second frame. These conversions can be defined via matrices and the actual conversions carried out via matrix multiplication.
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This document maintained by Ken Joy
All contents copyright (c) 1996, 1997, 1998,
1999
Computer Science Department
University of California, Davis
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