On-Line Computer Graphics Notes
Screen space is defined to be the square -1 < x,y < 1, z=0 in the xy plane.
For a postscript version of these notes look here.
To map this area onto device space, we overlay the device-space pixel array onto the screen-space area, as is shown below.
If we are given an array of
pixels, the
the corresponding width and height of a pixel is
units in screen
space. The four corners of the
th pixel are given by

Given a point
in screen space, the pixel that corresponds to the
point is calculated by first converting the point to device-space
coordinates, and then taking the floor of each.

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This document maintained by
Ken Joy
All contents copyright (c) 1996, 1997 |
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