Overview
Shearing transformations in three-dimensions alter two of the three coordinate values proportionally to the value of the third coordinate.
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The X-Shear Transformation
Given a frame
. We ``x-shear'' a frame by
modifying the first vector of the frame by adding to it a linear
combination of the
other two vectors. The frame transformation takes the
following form
This transform can be implemented by the
following
matrix:
The Y-Shear Transformation
Given a frame
. We ``y-shear'' a frame by
transforming the second vector by adding a linear combination of the
other two vectors. The frame transformation takes the
following form
This transform can be implemented by the
following
matrix:
The Z-Shear Transformation
Given a frame
. We ``z-shear'' a frame by
transforming the third vector by adding a linear combination of the
other two vectors. The frame transformation takes the
following form
This transform can be implemented by the
following
matrix:
If this transformation is applied to the point
, we obtain
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This document maintained by Ken Joy
All contents copyright (c) 1996, 1997, 1998,
1999
Computer Science Department
University of California, Davis
All rights reserved.