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| Title | Multiresolution Techniques for Interactive Texture-Based Volume Visualization
(In Proceedings) |
| in | Visual Data Exploration and Analysis VII |
| Author(s) |
Eric C. LaMar, Mark A. Duchaineau, Bernd Hamann, Ken Joy |
| Editor(s) |
Robert F. Erbacher, Philip C. Chen, Jonathan C. Roberts, Craig M. Wittenbrink |
| Year |
2000
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| Volume | 3960 |
| Publisher | The International Society for Optical Engineering |
| Address | Bellingham, Washington |
| Organization | SPIE |
| Pages | 365--374 |
| Download |  |
| BibTeX |  |
| Abstract |
We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. This method uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the
internal nodes dene lower-resolution versions. Rendering is done adaptively
by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpointdependent renderings.
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