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UC
Davis : Computer Science
: IDAV :
Oliver Staadt
: Publications
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Velocity-aligned discrete oriented polytopes for dynamic collision detection
Coming, D. S., and Staadt, O. G
IEEE Transactions on Visualization and Computer Graphics (2007), to appear.
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Interactive processing and visualization of image data for biomedical and life science applications
Staadt, O., Natarajan, V., Weber, G., Wiley, D., and Hamann, B.
BMC Cell Biology 2007, 8(Suppl 1):S10.
[open access] [pdf]
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Design and implementation of a foveal projection display. International Journal of Image and Graphics (2007), to appear.
Ahlborn, B., Kreylos, O., Shafii, S., Hamann, B., and Staadt, O.
International Journal of Image and Graphics (2007), to appear.
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Egocentric Medium-Field Distance Perception in Projection Environments
E. Klein, O.G. Staadt, J.E. Swan II, G. Schmidt, and M.A. Livingston
Proceedings of the 3rd ACM Symposium on Applied Perception in Graphics and Visualization (APGV'06), Boston, MA, p. 147, 2006
[pdf]
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A Foveal Inset for Large Display Environments
O.G. Staadt, B. Ahlborn, O. Kreylos, and B. Hamann
Proceedings of the ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications VRCIA 2006, pp. 281-288.
[pdf]
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Enabling Scientific Worksflows in Virtual Reality
O. Kreylos, T. Bernardin, M.I. Billen, E.S. Cowgill, R.D. Gold, B. Hamann, M. Jadamec, L. Kellogg, O.G. Staadt, D.Y. Sumner
Proceedings of the ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications VRCIA 2006, pp.155-162.
[pdf]
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3D Warp Brush Modeling
Y. Kil, P. Renzulli, O. Kreylos, B. Hamann, G. Monno, O.G. Staadt
Computer & Graphics 30(4). An International Journal of Systems & Applications in Computer Graphics, Elsevier Ltd. 2006. pp. 610-618.
[pdf]
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Kinetic Sweep and Prune for Multi-Body Continuous Motion
D.S. Coming and O.G. Staadt
Computer & Graphics 30(3). An International Journal of Systems & Applications in Computer Graphics, Elsevier Ltd. 2006, pp. 439-449.
[pdf]
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A Survey of Large High-Resolution Display Technologies, Techniques, and Applications
T. Ni, G.S. Schmidt, O.G. Staadt, M.A. Livingston, R. Ball, and R. May
Proceedings of IEEE Virtual Reality 2006, pp. 223-234, 2006.
[pdf]
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A Foveal Inset for Large Display Environments
B. Ahlborn, O. Kreylos, B. Hamann, and O.G. Staadt
Proceedings of IEEE Virtual Reality 2006. pp. 281-282, 2006.
[pdf]
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Kinetic Sweep and Prune for Collision Detection
D. Coming and O.G. Staadt
Proceedings the Second Workshop in Virtual Reality Interactions and Physical Simulations (VRIPHYS'05). Pisa, Italy, pp. 81-90, 2005.
[pdf]
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A Practical System for Laser Pointer Interaction with Large Displays
B. Ahlborn, D. Thompson, O. Kreylos, B. Hamann, and O.G. Staadt
Proceedings of ACM Symposium on Virtual Reality Software and Technology 2005, Monterey, CA. pp. 106-109, 2005.
[pdf]
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Multimedia Integration into the blue-c API
M Näf, O.G. Staadt, and M. Gross
Computers & Graphics 29(1), An International
Journal of Systems & Applications in Computer Graphics, Elsevier Ltd., pp. 3-15, 2005.
[pdf] |
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3D Warp Brush: Interactive Free-Form Modeling on the Responsive
Workbench
Y. Kil, P. Renzulli, O. Kreylos, B. Hamann, G. Monno, O.G. Staadt
Proceedings of IEEE Virtual Reality 2005.
[pdf] |
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Velocity-Aligned Discrete Polytopes For Dynamic Collision Detection
D. Coming and O. Staadt. Technical Report CSE-2004-25, Department of Computer Science, UC Davis, September 2004.
[pdf] |
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blue-c API: A Multimedia and 3D Video Enhanced Toolkit for Collaborative VR and Telepresence
M Näf, O.G. Staadt, and M. Gross
Proceedings of the 2004 ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, pp. 11-18, 2004.
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Sonification of Three-Dimensional Vector Fields
E. Klein and O.G. Staadt
Proceedings of the SCS High Performance
Computing Symposium, pp.115-121, 2004.
[pdf] |
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3D Video Recorder: A System for Recording and Playing Free-Viewpoint
Video
S. Würmlin, E. Lamboray, O.G. Staadt,
and M. Gross
Computer Graphics Forum 22 (2), pp. 181-193, Blackwell Publishing
Ltd, Oxford, U.K., 2003.
[pdf]
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blue-c: A Spatially Immersive Display and 3D Video Portal
for Telepresence
M. Gross, E. Lamboray, M. Näf, S. Würmlin,
C. Spagno, A. Kunz, S. Lang, K. Strehlke, A. Vande Moere,
M. Engeli, L. Van Gool, E. Koller, T. Svoboda, O. Staadt
ACM Transactions on Graphics 22(3), pp. 819-827, ACM Press,
2003.
(Proceedings of SIGGRAPH 2003, San Diego, USA, 27-31 July,
2003)
[pdf] [MP4
Movie (Quicktime required, 70 MB] [QTVR
1] [QTVR
2] [QTVR
3]
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Multiresolution Surface and Volume Representations
O.G. Staadt.
In G. Brunnet, B. Hamann, and H. Müller, editors, Geometric
Modeling for Scientific Visualization. Springer-Verlag, Heidelberg,
Germany, pp. 379-396, 2003.
[pdf]
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Interactive Multimedia Streams in Distributed Applications
E. Lamboray, A. Zollinger, O.G. Staadt, M.H.
Gross.
Computers and Graphics 27(5), An International
Journal of Systems & Applications in Computer Graphics,
Elsevier Ltd., 2003.
[pdf]
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A Survey and Performance Analysis of Software Platforms
for Interactive Cluster-Based Multi-Screen Rendering
O.G. Staadt. J. Walker, C. Nuber, B. Hamann.
Proceedings of IPT/EGVE 2003, ACM Press, pp. 261-270 (IPT/EGVE
2003, Zurich, May 22-23, 2003).
[pdf]
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The blue-c Distributed Scene Graph
M. Näf, E. Lamboray,
O.G. Staadt, M.H. Gross.
Proceedings of IPT/EGVE 2003, ACM Press, pp. 125-133 (IPT/EGVE
2003, Zurich, May 22-23, 2003).
[pdf]
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The blue-c Distributed Scene Graph
M. Näf, E. Lamboray,
O.G. Staadt, M.H. Gross.
Proceedings of IEEE Virtual Reality 2003, IEEE Computer Society
Press, pp. 275-276
(Short Paper, IEEE VR 2003, Los Angeles, USA, March 22-26,
2003)
[pdf]
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Spatialized Audio Rendering for Immersive Virtual Environments
M. Näf, O.G. Staadt, M.H. Gross.
Proceedings ACM VRST 2002 (ACM Symposium on Virtual Reality
Software and Technology, Hongkong, China, Novmeber 11-13,
2002), pp. 65-72.
[pdf]
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3D Video Recorder
S. Würmlin, E. Lamboray, O.G. Staadt,
M.H. Gross.
Proceedings of Pacific Graphics 2002, IEEE Computer Society
Press, pp. 325-334, (Pacific Graphics 2002, Tsinghua University,
Beijing, China, October 9-11, 2002).
Paper: [pdf] Movie: [MOV]
or [AVI] (DivX
required)
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JAPE: A Prototyping System for Collaborative Virtual Environments
O.G. Staadt, M. Näf, E. Lamboray, S.
Würmlin.
Proceedings of Eurographics 2001, Computer Graphics Forum,
Volume 20 (2001), Number 3, pp. C-8C-16.
[pdf]
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Multiresolution Representation and Compression of Surfaces
and Volumes
O.G. Staadt
PhD thesis No. 14013, Department of Computer Science, ETH
Zürich, 2001.
[pdf]
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The Blue-C: Integrating Real Humans into a Networked Immersive
Environment
O.G. Staadt, A. Kunz, M. Meier, M. H. Gross
Proceedings of ACM Collaborative Virtual Environments 2000
(San Francisco, CA, USA, September 10-12 2000), pp. 202-202,
2000.
[pdf]
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Compression Methods for Visualization
M. Gross, L. Lippert, O.G. Staadt
Future Generation Computer Systems 15(1), February 1999, pp.
11-29.
[pdf]
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Progressive Tetrahedralizations
O.G. Staadt, M.H. Gross
Proceedings of IEEE Visualization '98 (Research Triangle Park,
NC, USA, October 19-20, 1998), pp. 397-402, 1998.
[pdf]
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Hierarchical Methods for Computer Graphics
M.H. Gross, L. Kobbelt, H. P. Pfister, O.G.
Staadt, R. Westermann
Eurographics '98, Lisbon, EG Tutorial Notes, 1998.
pdf files: [part
1] [part
2] [part
3 (gnu-compressed)] [part
4] [part
5]
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Multiresolution Compression and Reconstruction
O.G. Staadt, M.H. Gross, R. Weber
Proceedings of IEEE Visualization 1997, ISBN 1-58113-011-2,
ACM Press, pp. 337-364, 1997.
[pdf]
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Efficient Triangular Surface Approximations using Wavelets
and Quadtree Data Structures
M.H. Gross, O.G. Staadt, R. Gatti
IEEE Transactions on Visualization and Computer Graphics,
Vol. 2, No. 2, pp. 130-143, 1996.
[pdf]
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Fast Multiresolution Surface Meshing
M.H. Gross, R. Gatti, O.G. Staadt
Proceedings of the IEEE Visualization '95, pp. 135-142, IEEE
Computer Society Press, 1995.
[pdf]
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